![Die Maus: Verrueckte Olympiade (Gameboy Color) : Infogrames : Free Download, Borrow, and Streaming : Internet Archive Die Maus: Verrueckte Olympiade (Gameboy Color) : Infogrames : Free Download, Borrow, and Streaming : Internet Archive](https://archive.org/serve/diemaus/diemaus_screenshot.gif)
Die Maus: Verrueckte Olympiade (Gameboy Color) : Infogrames : Free Download, Borrow, and Streaming : Internet Archive
![GameBoy - Die Maus #DMG-ADMP-NOE - Spielanleitung / Handbuch / Manual / Guide / Instruction (DEUTSCH) (NUR ANLEITUNG) (gebraucht) | Konsolenkost GameBoy - Die Maus #DMG-ADMP-NOE - Spielanleitung / Handbuch / Manual / Guide / Instruction (DEUTSCH) (NUR ANLEITUNG) (gebraucht) | Konsolenkost](https://image.konsolenkost.de/item/images/1085971/full/IMG-9006.jpg)
GameBoy - Die Maus #DMG-ADMP-NOE - Spielanleitung / Handbuch / Manual / Guide / Instruction (DEUTSCH) (NUR ANLEITUNG) (gebraucht) | Konsolenkost
![Tile priority: Instead of masking sprites like in die maus, infinity uses tile priority to display sprites behind objects. Until recently, I didn't know the Gameboy color could do this. Maybe it could be implemented in gameboy studio 3.0 like how the collision and ... Tile priority: Instead of masking sprites like in die maus, infinity uses tile priority to display sprites behind objects. Until recently, I didn't know the Gameboy color could do this. Maybe it could be implemented in gameboy studio 3.0 like how the collision and ...](https://preview.redd.it/totehnji69j71.png?auto=webp&s=c880c5dab70ba3e99c515ec908e2909467c4456e)